April 11th IGDA Helsinki Hub gathering canceled, new gathering date April 18th

IMPORTANT NOTICE: Despite our best efforts we have not been able to secure a sponsor for the Helsinki Hub gathering tonight. We are working on a event for a later date this month, which we will inform more about as soon as we get the details figured out.

Our sincere apologies for the late notice, we were literally working to the last minute trying to make tonight happen!

UPDATE: The gathering has been moved forward by one week to Tuesday April 18th!

PGC Discount Went Up: -30%

Prices went up but so did our community discount. Get it here: http://www.eventbrite.co.uk/e/pocket-gamer-connects-helsinki-2016-tickets-20978722925?discount=PGCH-IGDA30

Notable additions to the program:

...and we've still got the free busses! It's going to be good.

PGC Helsinki Discount and Free Busses

Here's a gift to the community: 20% discount on tickets and free busses from Jyväskylä, Kotka, Tampere and Turku to the event!

A word from the organisers:

With PGC Helsinki, we're bringing the very best mobile and VR game developers together and we want you to be part of it. Come along to pitch your game to a panel of experienced members of the industry, meet publishers and representatives from the wider gaming media, hear inspirational words from the finest speakers all over the world, then unwind with everyone at the end of the day at one of our infamous Pocket Gamer Parties.

We can offer a 20% discount code on tickets, or if you apply to be part of the Very Big Indie Pitch then you have the chance of getting into the event for free.

For more information on applying for our VBIP, click here - http://www.pocketgamer.biz/news/63543/very-big-indie-pitch-comes-to-pg-connects-helsinki-2016/

We've also just announced a first ever for PGC Helsinki - The VR Indie Pitch where developers can bring along VR only submissions on PC, Console, and Mobile - http://www.pocketgamer.biz/news/63727/vr-indie-pitch-launches-at-pg-connects-helsinki/

Alternatively, you can enjoy an exclusive IGDA discount by clicking here - https://www.eventbrite.co.uk/e/pocket-gamer-connects-helsinki-2016-tickets-20978722925?discount=PGC-IGDA

Details & signup for the free busses: https://www.eventbrite.co.uk/e/pocket-gamer-connects-helsinki-2016-free-bus-seat-to-the-conference-tickets-27022487989

Looking forward to seeing you there!

Fall season 2015 gathering dates

I hope everyone is enjoying their summer so far, whether you are spending it here in Finland or traveling around the world. If you haven't lost track of your calendars yet I have some dates for you to mark down: the gatherings for fall season 2015.

  • September 1st
  • October 6th
  • November 10th
  • December 8th

We also have a special event coming up next month, on August 18th, so stay tuned! Event details are to be announced later.

The list of gathering dates are also available on the gathering info page.

IGDA Finland April Seminar and Gathering, sponsored by Google

googleseminar
googleseminar

The spring has finally arrived to this northern city far, far away. The hot Finnish gaming industry threw away its padded winter clothing and gathered at El Jefe again in April. This time we had a seminar before the monthly gathering event, and guess what… the seminar tickets were actually sold out. The seminar Evolving into the Future was sponsored by Google.

We had three very talented speakers: Noah Falstein, Robert Nyman and Mandy Waite.

Noah Falstein is the chief game designer at Google and a true veteran in the game industry. Falstein spoke about the transmogrified reality, meaning the amazing possibilities that the recent technological developments raise, such as the magical opportunities with virtual reality. Falstein also gave a surfing lesson to the Finnish audience, just like he had promised.

_DSC4546
_DSC4546

After Falstein the stage was occupied by Robert Nyman, who talked about the tools and options that Google offers for game developers. In his presentation Level up your game with Google Nyman presented interesting numbers about business drivers, retention and player progression. The presentation slides can be found here.

Next there was Mandy Waite from Google Cloud Platform’s team. She talked about Firebase, which is a solution that helps developers focus on the applications rather than backend programming and servers.

After the seminar the doors were opened to the monthly gathering. We had once again over 200 game industry people at El Jefe.

Thanks to our sponsor Google!

Thank you El Jefe!

Keep on rocking everyone and see you again at May!