Exclusive IGDA Finland screening: YLE Teema "Pelinrakentajat" documentary on Finnish game industry

YLE Teema provides an exclusive opportunity for the Finnish game developers community to see Pelinrakentajat documentary before the masses. The documentary film is in Finnish. When & where: January 18th at 7PM, Andorra movie theater, downstairs of Corona Pub, at Eerikinkatu 11.

Register to the event: / rekisteröidy tapahtumaan täältä: http://pelinrakentajat.eventbrite.com/

*** YLE Teema ja IGDA Finland kutsuvat teidät seuraamaan Pelinrakentajat dokumenttifilmin ekslusiivista ennakkoesitystä. Päivämäärä on 18. tammikuuta, kello 19. suomalaiset pelikehittäjät ovat lämpimästi tervetulleita Andorraan, Eerikinkatu 11 (alakerta).

Pelinrakentajat on YLE Teeman peli-illan avaava dokumentti. Suomalaisesta pelintekemisestä kertova tarina lähtee 90-luvun alun demoscenestä ja kulkee suurien konsolipelien ja pienempien kännykkäpelien kautta aina tähän päivään. Ennen kaikkea siitä tinkimättömyydestä ja intohimosta, minkä avulla Suomen peliteollisuus on noussut 20 vuodessa lähes tyhjästä merkittäväksi teollisuudenhaaraksi.

Dokumentissa on haastateltu kymmentä pelialan vaikuttajaa mm. Remedyltä, Housemarquelta,Bugbearilta, RedLynxiltä ja Roviolta. Toimittaja Kaj Laaksonen Ohjaaja Tommi Mattila Tuotanto Markku Mastomäki YLE Kulttuuri ja viihde 2012 Kesto 54 minuuttia   Tervetuloa! Welcome!

IGDA Finland featured in IGDA Perspectives Newsletter (Oct 2010)

IGDA Finland Chapter was in the spotlight in IGDA Perspectives Newsletter in October 2010. There was also a story Crowning achievement: Marketing Lessons From Crown of Byzantus by Pyry Lehdonvirta, Casual Continent. Good stuff! We would also like to remind you that: It’s Global Game Jam time again and it’s fast approaching! The 3rd incarnation of this highly successful worldwide event is coming January 28-30, 2011. We invite you to take part in the largest game jam event in the industry.

Become an IGDA member and bring Warren Spector to Finland!

Warren Spector is the Prize! Deadline Extended: IGDA Chapter that Brings in the Most New Members By Nov.19 Wins Game Legend as VIP Meeting Speaker

LOS ANGELES – Oct. 12, 2010 -- The International Game Developers Association (IGDA) chapter that brings in the most new members by midnight PST Friday, November 19 (original deadline has been extended) -- will win game industry legend Warren Spector as a VIP speaker for a chapter event. Spector, a master storyteller and designer for one of the most highly-anticipated games of the year, Disney Epic Mickey, is known for his innovative views on game design.

Currently Spector is general manager and creative director at Disney Interactive Studios’ Junction Point. Prior to his work at Disney, Spector started the Ion Storm Studio in Austin and is best known for his work on blockbuster video game franchises such as Thief, System Shock, and Deus Ex.

All 81 chapters world wide are eligible to win.

Point values are as follows:

Lifetime Member: 10 Points (a limited number of Lifetime Memberships are available at $600.00) 2 yr Core Member: 5 Points 1yr Core Member: 2 Points Student Member: 1 Point

Member registration is available online and as a PDF. Send recruits to www.igda.org/join/online or print out the PDF membership application form here:

www.igda.org/sites/default/files/IGDA_Membership_Application_0.pdf? PDF forms can be submitted via email to Sheri Rubin, sheri@igda.org or faxed to (856) 423-3420.

The Winning Chapter will work with the headquarters of the International Game Developers Association to organize and promote the Grand Prize meeting.

Commander: Conquest of the Americas announced

Paradox Interactive and Nitro Games have announced a new strategy title called "Commander: Conquest of the Americas", coupled with not one, but two videos. The game itself takes place in the historical Americas in the 18th century, when the European superpowers fought for control of the New World. After selecting one of six nations to join, the player is given command of a colonization fleet with the purpose of taking control of as much land and riches from the lands beyond as possible. To spice up the game and add replay value, each nation has it's unique advantages and disadvantages.

According to Lead Designer Kim Soares, "[the] goal of Commander is to create as powerful presence as you can in the New World before the American revolution starts".

The game is slated for a Q3 2010 release for the PC.

From the press release:

The upcoming title, which combines the best elements of trading and strategy games, will enable players to take control of a wide variety of European nations in efforts to conquer the New World.

During the Paradox Interactive Convention, Kim Soares, Lead Designer, at Nitro Games sat down to demonstrate the latest action and story behind Commander: Conquest of the Americas.

Main Features:

  • Choose from 6 different European factions
  • Manage your colonies’ resources, production, military, and more
  • Game world spanning the Caribbean to Hudson Bay
  • Naval battles with as many as 30 ships in varied environments and 2 different control modes

And here are the links to those videos:

Note: If you have any industry news you want to share with us, please email me at samuli.ulmanen@igda.fi and we'll take care of it. Cheers!

IGDA Floor-ball Season Coming to an End

Hello! Just a short remainder about our floor-ball deal with Mr. Goodliving coming to an end with the last chance to participate on Thursday 4.6 (that's tomorrow, folks). We'd like to thank Mr. Goodliving for their generous offer during the past spring and hope that you liked it too! There might be chance to return with a similar deal after the summer, so if you (or your company) is interested in sharing your activities with the other fellow developers, just hook us up next Tuesday in the season ending meeting or write an email!