G&S lecture Tue 24th April : Emma Westecott "Play as a Performance

Emma Westecott "Play as a Performance" Tuesday 24th April 2007 17:15-19:00 University of Tampere, lecture hall 1096, PinniB Video venue: University of Art and Design Helsinki, Media Lab, 3 rd floor Lecture Room, (please note the room has changed).

About Emma Westecott: Emma Westecott has worked in the game industry for over ten years. She achieved national and international recognition for working closely with Douglas Adams as producer for the best-selling CD-ROM Adventure Game, Starship Titanic (1998, Simon & Schuster). Since then, Emma has gradually built up a worldwide reputation for developing original as well as popular projects and products, establishing herself as a figurehead and spokeswoman for a more emotional approach to gaming. Emma has been invited to present her vision and philosophy at many prestigious venues including BAFTA, the Tate, the Banff Centre and the Interactive Entertainment Conference LA. She has spoken alongside the ?big players? of the industry such as Peter Molyneux (Lionhead) and Will Wright (Maxis) of The Sims fame. Emma?s focus is based on a belief that the current boom of the industry is not sustainable without a creative evolution of game form, both in terms of creating new experiences and new markets. Most recently she directed the Zero Game studio in Sweden, where an impressive body of work was created under her leadership, see the list of practice-led projects.

The lecture will be in English. Free admittance.

All welcome!

More information:

Web pages: http://www.gamesandstorytelling.net/

TODAY in G&S "Not game to gaming: Cybercultures and the Indian State"

TODAY in Games & Storytelling lecture:Nishant Shah, Expert of Asian cybercultures "Not game to gaming: Cybercultures and the Indian State"

Tuesday, 13th March 2007 17:15-19:00 University of Tampere, lecture hall 1096, PinniB Video venue: University of Art and Design Helsinki, Media Centre Lume, Sampo Auditorium

A particular form of state support and marketing of digital technologies in India renders the otherwise accepted Western ideas of cybercultures as encouraging new public spheres and subcultures like gaming or open source movements, obsolete. This lecture looks at the historico-political ideologies that shape the emergence of cybercultures in India and look at the few sites of gaming which are slowly growing in unexpected areas. In the process we also look at how technologies get integrated into existing social paradigms to create certain patterns of continuities and interruptions.

Free admittance.

All welcome!

-Posted by Miikka Luotio

G&S lecture Tue 6.2.07 Eric Zimmerman

In next Games and Storytelling lecture 6th Feb at 5:15-7 pm. we'll have Eric Zimmerman talking about“Gaming Literacy: Game Design as Model for Literacy in the 21st Century”

Venue: University of Art and Design Helsinki, Media Centre Lume, Sampo auditorium, Hämeentie 135 C. Videoconference venue in Tampere: University of Tampere, lecture hall 1096, PinniB, Kanslerinrinne 1.

In his lecture Eric Zimmerman will talk about how game design can be seen as a model for an emerging set of literacies that are centered on systems, play, and design.

Eric Zimmerman has been working in the game industry for more than twelve years. He is the co-founder and CEO of Gamelab, a game development company based in New York City that focuses on experimental and innovative games. Gamelab creates and self-publishes award-winning singleplayer and multiplayer games that are distributed online, on mobile phones, and through retail, including the hit downloadable game Diner Dash. Pre-Gamelab titles include SiSSYFiGHT 2000 and the PC title Gearheads. Eric has taught courses at Massachusetts Institute of Technology, New York University, and Parsons School of Design. He has lectured and published extensively about game design and game culture and is the co-author with Katie Salen of Rules of Play: Game Design Fundamentals (MIT Press, 2004) and The Game Design Reader: A Rules of Play Anthology (MIT Press, 2006), as well as the co-editor with Amy Scholder of RE:PLAY: Game Design and Game Culture (Peter Lang Press, 2004).

The lecture is in English.

Free admittance.

Welcome!

More information:

Web pages: http://www.gamesandstorytelling.net/

Association to represent Finnish Game Developer Companies

NEOGAMES ANNOUNCES: It´s time to establish Association to represent Finnish Game Developer Companies. Meeting in RTI auditorium in Pasila Radiokatu 5 D monday 5.2 at 15.00.

Idea about association representing Finnish Game Developer Companies has been discussed several years. Because of the recent years economical growth of Finnish Game Industry and the rise of creative industries generally it seems that now is an appropriate time to actually do something to this matter. Join us in founding meeting of Finnish Game Developers Association (working title). The founding meeting is held 5.2 .at 15.00 in Pasila Radiokatu 5D.

More information on the spot. and also from Neogames website: http://www.neogames.fi/tiedotteet.htm (in Finnish) Meeting is hosted by Neogames

Nour Khrais' lecture in G&S on Tue 16.1 at 17:15

Nour Khrais' lecture in Games and Storytelling on Tue 16 Jan at 17:15 "Mobile game "glocalization"" on the basis of the experiences of Nour Khrais' game company experiences on the Middle East and European market:

http://www.gamesandstorytelling.net/Khrais-lecture-2007.html

Venue: University of Art and Design Helsinki, Media Centre Lume, Sampo auditorium. Videoconference venue in Tampere: University of Tampere, lecture hall 1096, PinniB, Kanslerinrinne 1.

Nour Khrais is founder and general manager of Maysalward R&D (MRD) Mr Khrais has over 6 years of experience in Mobile Value Added Services in International business environment both from the VAS platform infrastructures and Service provider Side. Prior to forming Maysalward R&D and in early 1999 Mr Khrais Joined ACOTEL/Info2cell Content Business Development Team where shortly he was nominated to be head of the Team operating between Dubai and Jordan offices covering the Middle East and North Africa Market and focusing in developing value added services for the operators in the region. In 2001 Khrais decided to explore a new experience and Joined SWAPCOM France a leader in Mobile Infrastructure VAS platforms where KHRAIS was responsible for the Middle East Market launching successfully for Al JAZEERA TV NETWORK their Mobile Platform AL JAZEERA MOBILE. Nov 2003 a dream comes true and Maysalward R&D was founded under the vision of Mr Khairs who decided to launch a Mobile Content Hub to the first Mobile Game Developer in the Middle East Region offering unique and localized content targeting the Middle East Europe and Latin American Markets. Nour Khairs is based between operational offices in Strasbourg, Dubai and Jordan and he holds a Master of Business Administration and Bsc of Agriculture Engineering. His passion for Games and entertainment enforced with strong business vision and management in mobile value added services guarantee the success and uniqueness of product and services production.

Free admittance.

Welcome!

The lecture is in English. Further information: Juhani Tenhunen juhani.tenhunen at lume.fi

http://www.gamesandstorytelling.net